About Course
Format: Hybrid (live sessions + guided labs + project)
Total Duration: ~210 hours (6-month course)
Access Included: Hudl Sportscode (training access) + dedicated support staff to guide your workflow
Course Comparison: CAF A for Coaches, CODE for Analysts
Who it’s for
Analysts, opposition scouts and coaches who want to run a full Sportscode workflow, from building code windows to live capture, scripting, data/video integration and match-day delivery.
What you’ll be able to do
-
Build custom code windows mapped to your game model.
-
Capture, code, and live-tag multi-angle video with consistent reliability.
-
Turn raw timelines into playlists, matrices, and scripted outputs that answer coach questions.
-
Design and run match-day workflows, from bench feedback to post-match packs.
-
Create a repeatable data strategy (benchmarks, profiles, storage, backups, naming).
-
Deliver professional opposition and performance reports with evidence-linked video.
Course Structure
Module 1 – Foundations & First Delivery (60 Hours)
-
Introduction & Getting started (setup, licensing, preferences, libraries)
-
Timeline basics (filters, sorting, selections, clipping)
-
Generating your own analysis (from tags to timelines to playlists)
-
Planning your code window (KPIs, phases, set-plays, label design)
-
Code window features (activation rules, durations, hotkeys)
-
Customizing your code window (templates, versioning, reliability)
-
Analyzing games (from one half to full-match workflow)
-
Preparing to deliver your analysis (export, share, meeting flow)
-
Summary & Review → Module Completion & Exit
Assessment: Starter code window (.scpkg) + 8–12 clip playlist answering a coach question.
Module 2 – Advanced Workflows & Scripting Basics (70 Hours)
-
Implementation & Introduction (embedding your template in weekly ops)
-
Custom code window design (role-specific, unit-specific variants)
-
Feedback loops (coach questions → tagging schema → delivery)
-
Advanced playlist features (stacking angles, text overlays, order logic)
-
Database profiles & benchmarks (player/team profiles, thresholds)
-
Data & Video (CSV ↔ timeline, matrix queries, combining sources)
-
Intro to Scripting → Efficient Scripting (automation for labels/outputs)
-
Introduction to Live analysis (roles, comms, reliability checks)
-
Module summary & review → Completion & Exit
Assessment: Advanced code window + matrix/playlist pack + short script (automation of a repetitive step).
Module 3 – Live Match-Day & Advanced Scripting (80 Hours)
-
Introduction
-
Live match-day workflows (capture paths, redundancy, bench/Replay flow)
-
Sharing & distributing workflows (club cloud, WhatsApp/Drive, naming SOPs)
-
Advancing your scripting (query logic, conditional outputs)
-
Coding workflows powered by scripting (auto-tags, batch actions)
-
Data strategy (storage architecture, backups, retention, security)
-
Module summary & review → Completion & Exit
Capstone: Full opposition analysis project: custom code window, live or simulated tagging, matrices, scripted outputs, and a coach-ready report (10–15 slides + playlists). 1:1 viva (15–20 min).
Hardware & Software Requirements
Mac (Sportscode is macOS-only)
-
Recommended (sweet spot)
-
14″/16″ MacBook Pro with M1 Pro / M2 Pro (or better)
-
16–32 GB RAM
-
1 TB+ SSD (2 TB if storing 4K libraries locally)
-
macOS 13+ (Monterey/Ventura/Sonoma or newer)
-
-
Minimum
-
M1 Pro, 16 GB RAM, 512 GB SSD, macOS 12+
-
-
Overkill (great for heavy multi-angle & exports)
-
M1/M2 Max, 32 GB RAM, 2 TB SSD
-
Hudl Ecosystem
-
Hudl Sportscode licence (included with purchase)
-
Optional: Hudl Replay for bench/iPad review during live capture
Useful Accessories
-
USB-C ↔ Ethernet adapter / Thunderbolt dock
-
HDMI/SDI capture device (AJA U-Tap / Blackmagic UltraStudio) if ingesting camera feeds
-
External SSD (1–2 TB NVMe USB-C)
-
Long Cat6 cable, spare USB-C charger
Delivery & Schedule
-
Hybrid: Live Zoom workshops, guided labs, self-paced tasks
-
Typical cadence: 6 Months, mixing weeknights + weekend labs
-
All live sessions are recorded; replays are available to your cohort
Support You Receive
-
Sportscode access for the course period
-
Office hours & troubleshooting with ASRA support staff
-
Template pack: code windows, matrix profiles, report slides, SOP checklists
Certification
-
ASRA/HUDL CODA Certificate (serialised PDF + digital badge) on successful completion of Module 1–3 assessments and capstone project.
Payment Options
-
R32,500 once-off
-
Instalments: 3 × R10,900
-
Club/Group rates for 3+ seats
FAQs
Can I do this without prior Sportscode experience?
Yes. Module 1 starts from the foundations and ramps up quickly.
Do I need live match access?
No. We supply training footage; live workflows are simulated and, when possible, tested pitch-side.
Windows laptop?
Sportscode is macOS-only. A Mac is required (see specs above).